How to design and represent “a world beyond sight?”
Design & Art Direction
Béatrice Lartigue, Lab212
Arnaud Colinart, Amaury La Burthe
After losing his sight in 1983, John Hull began to record an audio diary documenting his discovery of “a world beyond sight”. Hull's original recordings form the basis of this interactive experience, which uses real-time 3D, virtual reality and binaural sound to explore the world of the blind.
Each scene addresses a memory, a moment and a specific location from John’s audio diary, to create a fully immersive experience.